Swapped function of up/down arrows in some menu screens. Fixed scrolling of some lists (levels, profiles). Server list can now be properly used with the mouse. server list) now reacts to mouse clicks and movement. Vertical slider next to some lists (e.g. Added dedicated server support (see DedicatedServer.txt in the patch). Added support for multi-core in physics solver (disabled by default). Added the 'only if stronger' option to auto weapon change setting. Implemented the in-game voting system (votes for next map, map restart, kicking players, temporary player ban). It is now posible to disable items, weapons and powerups. Players dop the current weapon when killed (DM only). ![]() In DM, player runs faster when using the chainsaw. Increased player speed for deathmatch games (12.5 m/s). Added damage impact - knockback from explosions. Implemented map list and map rotation - map list can be specified either in a cvar or through a file. ![]() Implemented banning of players by IP address (permanent or temporary). Added samListPlayers() console command - displays the list of all players in the 'playerindex playername' format. It is now possible to execute a script file from the console (exec script.cfg) Serious Sam II by Croteam - retail v2.068 patch Read below for more information on what this patch includes. It includes control fixes, browser fixes, keyboard fixes and more. This is a retail patch for Serious Sam 2.
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